Render Mode vs Edit Mode in ArchRender

If you’re new to ArchRender, understanding the difference between Render Mode and Edit Mode is key to getting the best results.

Both modes generate photorealistic images, but they’re designed for very different starting points and workflows. Choosing the right one will save you time, credits, and frustration.

What Is Render Mode?

Render Mode is built for turning clean, simple inputs into finished architectural renders.

It works best when your starting image is:

  • A line drawing or elevation

  • A black-and-white sketch

  • A one-color massing model

  • A SketchUp or CAD export with no textures or materials applied

Render Mode is designed to interpret form and geometry rather than override existing design decisions. When your input is neutral and uncluttered, ArchRender can accurately read proportions, rooflines, and massing, then apply realistic materials, lighting, and depth.

Use Render Mode when you want to:

  • Turn drawings into first-pass renders

  • Visualize a design early in the process

  • Generate marketing imagery from plans or elevations

  • Explore materials and styles from a neutral base

What Is Edit Mode?

Edit Mode is designed for working with images that already contain visual information.

This includes:

  • Existing renders

  • Textured 3D model screenshots

  • Previously generated ArchRender images

  • Images with materials, colors, or lighting already applied

Instead of starting from scratch, Edit Mode preserves the structure and composition of the image and applies targeted changes based on your prompt. It’s ideal for refining, adjusting, or re-imagining an existing visual without losing the original intent.

Use Edit Mode when you want to:

  • Change siding, roofing, or trim colors

  • Adjust architectural style while keeping the same form

  • Create variations without rebuilding the scene

Render Mode vs Edit Mode at a Glance

Render Mode:

  • Best for line drawings and simple models

  • No textures or colors in the input

  • Builds the render from the ground up

  • Ideal for early design and first visuals

Edit Mode:

  • Best for textured or fully rendered images

  • Preserves existing geometry and materials

  • Makes controlled, targeted changes

  • Ideal for revisions and refinements

Choosing the Right Mode

If you’re unsure which mode to use, ask yourself one question:

Do I want ArchRender to interpret my design, or adjust what already exists?

If you want interpretation, use Render Mode.
If you want adjustment, use Edit Mode.

Choosing the correct mode leads to faster results, better realism, and fewer wasted credits.

Pro Tip

One of the most common mistakes is trying to compensate for the wrong mode with a better prompt.

Even the best prompt can’t overcome:

  • A heavily textured image in Render Mode

  • A line drawing pushed through Edit Mode

Getting the mode and input combination right is the key to consistently strong results.